How to Launch an App: A 15-Step Guide to a Successful App Launch

As of the second quarter of 2022, there are about 3.5 million mobile apps hosted on Google Play and about 2.2 million apps on the Apple App Store. Quite a lot, right? But in fact, it is not as straightforward and easy to launch a mobile app as it may seem. 15 Steps to Successfully Launch an […]
Revolutionizing Customer Service with AI

Welcome to the future of business where technology is transforming the way companies interact with their customers. In this dynamic landscape, one technology stands out: Artificial Intelligence. You might have heard about AI in futuristic movies, but now it’s becoming a powerful tool in the real world, especially when it comes to customer service. Let’s […]
Mobile Game Marketing: 7 Best Strategies to Succeed in 2023

Not so long ago, it took developers a lot of time and money to make a mobile game. They had to write code for both common elements like menus and buttons, and for the most complex components. Everything changed with the advent of game engines like Unreal and Unity: the time required to develop a […]
What is a Mobile SDK and Why Your App Needs One

In today’s mobile-first world, it’s more important than ever to provide your users with a seamless and engaging app experience. One key aspect of achieving this is by integrating a mobile software development kit (SDK) into your app. But what exactly is an SDK, and why does your app need it? In this article, we’ll […]
Most Popular Game Genres with Examples

The days when your cell phone supported only snake and a couple of card games are long in the past. Today, the variety of mobile games is almost endless, from car racing and puzzles to shooters and fantasy epics. At the same time, modern mobile devices have almost caught up with the PC in terms […]
Game Developers vs Game Publisher: What’s Better for Your Game?

So, you have an idea for a game that you believe could go viral in the market. You start by thinking that all you need to do is code tirelessly until it comes to life. But then reality hits. How do you actually get your game into the market? Should you self-publish it, or would […]